Proud of

The Pact

(Unreal 5 Team Project)

  • Responsible for

    • Gameplay Design

    • Narrative Design

    • Level Design

    • UI Design

    • Technical Support

  • Roguelike

  • Third-person shooter

  • Magic

I would greatly appreciate it if you could provide feedback either on this page or in the itch.io comment section.

Other Projects

Gameplay Design Highlight:

  • Code of Bushido (combat)

  • Box & Ball (puzzle)

  • Hacker Chess (strategy)

Level Design Highlight:

  • Gel Carnival (3d puzzle, detailed level sketch)

  • Ice & Fire (2d platformer)

Project Description

Code of Bushido

(Unreal 4 personal project)

  • Action game

  • Samurai-style

  • Multiple types of enemies

  • Different attacks to deal with different enemies

  • Dodge & block system

  • An exciting boss battle

Box & Ball

(team project using Unity)

  • Responsible for gameplay design, level design and build

  • Local multi-player collaborative platformer

  • Physics-based gameplay

  • Players use a heavy box and a rubber ball

Hacker Chess

(Unreal 4 personal project)

  • Turn-based strategy game

  • Build a robot army

  • Defeat enemies with multiple weapon types, and even hacking

Gel Carnival

(Portal 2 Level Design)

  • Puzzle game level design

  • Design and build a custom level of Portal 2

  • Explore the Gel mechanic

  • Introduce & reinforce & twist the mechanic

Ice & Fire

(BattleBlock Theater Level Design)

  • Experimenting platform game level design

  • Design and build a custom level of BattleBlock Theater

  • Experience most mechanics in a single level

  • Extremely challenging, but still full of fun

  • A fresh combination of existing mechanics